Space Odyssey: Spectre
Welcome to the universe of Spectre. Jace comes of age and joins the army like all others his age. In a militaristic society that is normal. But his high level of intelligence and hard work quickly make him invaluable. So invaluable that he becomes a center of conflicts as the galactic empires rise and fall, revolutions occur, and invaders arrive. Join Jace as he goes from an orphan from the slums to becoming Spectre. As he navigates his military life he also navigates passing relationships and long term... 'contracts'.The novel contains depictions of torture, bloodshed, and overall brutality. Sexual content is heavily suggested and will be depicted as well, but it will not be the focus of the novel.The book cover was generated using Adobe's AI art generation system.
- C.518: Unlucky Thirteen I
- C.517: Goodbyes VI
- C.516: Goodbyes V
- C.515: Goodbyes IV
- C.514: Goodbyes III
- C.513: Goodbyes II
- C.512: Goodbyes I
- C.511: Gathering of Kings V
- C.510: Gathering of Kings IV
- C.509: Gathering of Kings III
- C.508: Gathering of Kings II
- C.507: Gathering of Kings I
- C.506: Just Chatting
- C.505: The Weird Inventor
- C.504: In’ach’ola
- C.503: Home to Return to
- C.502: Understanding The Mortella
- C.501: Stealing Tech
- C.500: Death, Repair, and Void
- C.499: Retreating
- C.498: EX-6411-8UR
- C.497: Suddenly There Were Two
- C.496: Not the Boss
- C.495: So the Spectre Kicked the Bartender
- C.494: The Bartender Says They Don’t Serve Their Kind
- C.493: A Spectre, A Vampire, and a Valkyrie Walk into a Bar..
- C.492: Knights Versus Vampires
- C.491: Battle of the Circa Cathedral
- C.490: Landing on Yuri
- C.489: Armageddon Begins
- C.488: Command Center
- C.487: Time to Get to Work
- C.486: Sneegal Hunt
- C.485: Opening Statements
- C.484: On a Time Table
- C.483: To Court
- C.482: Cho’s Report!
- C.481: Hysole
- C.480: Digging up Information
- C.479: Remembering
- C.478: Q&A
- C.477: Confinement
- C.476: Swan Song
- C.475: Marcus Trentwood
- C.474: Third Partied
- C.473: Following the Scent of Death
- C.472: Quick Draw
- C.471: Boarding A Vexical Spaceship
- C.470: Braggar’s Market
- C.469: Heist
- C.468: Meaning Behind the Name
- C.467: The Flaw
- C.466: Remembering Past Trauma
- C.465: Favortism
- C.464: Back to the Mountain
- C.463: Cerberus Spec Ops
- C.462: Wrong Time
- C.461: Visit From A Wolf
- C.460: Waterways Circuit: Final Lap
- C.459: Waterways Circuit: Top Four
- C.458: Waterways Circuit: Catching Up
- C.457: Waterways Circuit: First Half of First Lap
- C.456: Ready! Set! Go!
- C.455: Cornered
- C.454: Bulldozed Foes
- C.453: Club Hostage
- C.452: Vana in the Club
- C.451: Shoehorn
- C.450: Iron Boar Storage Unit
- C.449: Iron Boar District
- C.448: Hunting at Home
- C.447: Family
- C.446: First Successful Mission
- C.445: Influential Wolfsbane
- C.444: Headaches
- C.443: Sloth Sin Belphe
- C.442: Avatar 00328
- C.441: Rematch or Outmatched?
- C.440: Moving the Line
- C.439: Heavy Armor Column
- C.438: Understanding Them
- C.437: Mechs
- C.436: Cave in
- C.435: One Down
- C.434: The Sins
- C.433: Launch!
- C.432: Assumptions and Strategies
- C.431: Orcs, Elves, and Aliens! Oh My!
- C.12: Cain
- C.11: Second Ability
- C.10: Union
- C.9: Second Year
- C.8: Exams Part 2
- C.7: Exams Part 1
- C.6: First Ability
- C.5: Coble has Issues
- C.4: One-Sided
- C.3: Virtual Squad Battle
- C.2: Activating the System
- C.1: Entering the Academy




















